Blood Hounds Global Reckoning Front Cover with spine and back cover.


Blood Hounds Global Reckoning
BH GR is the world book for Blood Hounds.
BH GR is a printed book at 114 pages large.
BH GR contains 52,000+ words of solid reading.
BH GR comes in hard back, perfect bound and coil bound and is printed in full color.

Note:

BH GR is free on this website. Its text and art is full incorporated in the Blood Hounds portion of RKE. For those of you who would like a physical book, you may purchase a
copy from my Lulu web store.


Blood Hounds Global Reckoning Contents
Presents Page

Credits

Legal

Contents

Chapter I An Introduction of Prodigious Proportions
Hounds Sostenuto Intro Story Chapters: Just Another Day Dance With a Demon Enter The Hound Open Thine Eyes Transformation Fallen Wolf Sleep The Ashes The Return of Wolfman La Familia Elemental, Fundamental, Details


Blood Hounds Global Reckoning Chapter II Exordium Crux - Eye of the Hurricane Mass Purlieu - Haunting Hell's Grounds


Chapter III Mise-En-Scene - The World Is But A Stage Milieu - Dwelling In Darkness


Chapter IV Corpus - The Body of Death Ravage Eternis


Chapter V Aristocracy - Order of the Night Blood Chosen Blooded Half Breed Nation Acolyte Acolyte Initiate Caske Duguru Husk Inconnu


Chapter VI Vampire Nation Composition Dark One Dark Bride Blood Royals Circle of Nim Royal Chosen Protectors Royal Blooded Protectors Royal Personal Assistants Shadow Council Lieutenant Chosen Shadow Council Chosen Shadow Hand Shadow Blooded Protectors

Vampire Nation Dedicated Divisions Operations Commission Chosen Operation's Overlord
Chosen Security Council Blooded Kill Teams Blooded Intel Units Chosen Occult Council Chosen Biology Research Council Chosen Technology Council Chosen Warfare Council
Chosen Financial Council

Nation Houses Chosen Regent Blooded Regent Command Nation Specter Blooded Protectors Blooded Personal Assistants/Personnel Nation Acolytes Nation House Subdivision


Chapter VII Stratagem - The Blood Hunt Vein Fang
Garlic Cross Holy Water Light Wooden Stakes Modern Weaponry
Postmortem - Life After Death


Chapter VIII Blood Hounds, Let's Dance Pilgrim Cell Accessories Force Composition The Notoriously Good The Nefariously Bad The Conspicuously Ugly Force Composition Allies Game Setup Game Sequence
Chapter IX
World Logistics
Weapons
Suppressive Fire
Weapon Template Radius
Impact Attacks

Impact Rating
Normal
Heavy
Brutal Knocked Out Opponents Impact Modifiers Heavy Object Impact Heavy Object Height


Chapter X Vehicles Utilizing Vehicles Breaking Into A Vehicle Vehicular Theft Jumping Vehicle Occupants Vehicle Attacks
Vehicle Movement Turning a Vehicle Vehicle Damage Template Damage Ram Damage Shaken Units Shaken Vehicle Occupants Unit Impact Vehicle Conclusion


Chapter XI Terrain Natural Terrain Bushes/Brush/Thin Trees Trees Rocks Earth

Man Made Objects Light Indoor Objects Heavy Indoor Objects Light Outdoor Objects Heavy Outdoor Objects

Man Made Structures Commercial and Residential Structure Fortified Structure Armored Structure

Interacting With Structures Opening/Closing Doors Breaking Down Doors & Busting Through Walls Commercial and Residential Structures Fortified Structures Breaking/Opening Windows Moving Up/Down Stairs

Environmental Hazards and Effects Day Time Night Time Light Rain Heavy Rain Fog Shallow Water Deep Water


Chapter XII 100 Last Rites Vampires Vampire Biology Vampire Nation Blood Hounds Vampire Hunters Supernatural Mankind


Chapter XIII Deviously Deranged Design Data What's In A Name World Modern Future
Setting Vampires Hounds Units and Characters Focus Reality World Logistics and Rules Scale Terrain Lords of Co-Op

Blood Hounds Trivia Blood Bear Pops Black Rat
What's in a name? Origins Title Definitions


DEDICATION


The End

Art and chapter Spread
This is what preceeds the content before each chapter.




Blood Hounds Intro Story
The book kicks off with a 23,000 word short story that details the introduction of the Blood Hounds, the history of the Vampire Nation and the current world at large.

 


Mise-En-Scene - The World Is But A Stage
The above section describes the world setting and the Vampire Nation's level of control over the world.

 


Deviously Deranged Design Data
In this section I explain some of my rhyme and reason behind making the Blood Hounds World the way it is. This helps you further understand the depth and mechanics as to how the world works and the enemy which you hunt.

 


Vampire Nation Command Structures
I fully describe all elements of the Vampire Nation and how it is composed. At the end of that chapter I have tree charts for you to visually comprehend the Vampire Nation's entire structure and all elements combined within.

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