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Foreword about Pilgrim Cell Tracking Sheets
All Tracking sheets are carefully designed to maximize statistical
potential while providing just enough graphical separation you
don't go crosseyed.
Tracking
Sheets may generally be used in two ways:
1. For those who prefer to play with a few sheets of paper at
a game table instead of referencing books.
2. For those who prefer to plan out multiple force lists and refer
to a chosen force list while setting up the table. After setup
they reference game books or the tracking sheets on occasion.
Character Sheet
The Character Sheet tracks units stats in games. A single character
sheet may track up to 8 different units each with thier own stats,
12 weapons and 12 abilities.
Typically you would divide the character sheet down the middle
and put one units stats on the left and one on the right. So you
could have a 8 man unit with a leader, grunts and a specialist
which would take up 3 Unit Stats on the left. If you had a different
kind of unit with a leader and some more grunts, then you could
put them on the left. Write in thier corresponding weapons and
abilties and a single character sheet would let you reference
both units and everything they use without needing to open your
Force Book.
If
you have a uber bad ass character then they could end up using
half or the entire sheet by themselves. Although they would only
use one section in Unit Stats (possibly 2 if they could transform
into a monster etc) they may use a great amount of weapons and
abilities.

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