Development/Support Chart

Products listed in order they will be developed... Somewhat.

Project Title Genre Percent Complete Cooperative Play RPG/Campaign Play

Pilgrim Cell Ruleset 100% N/A N/A

SPITE Ruleset 100% N/A N/A

Materion All N/A N/A N/A

Blood Hounds Horror 100% Yes Maybe

CH ¿Secret? 10% Yes No

HH ¿Secret? 1% Yes No

SK ¿Secret? 1% Yes No

POE ¿Secret? 3% Yes No

Project: FSL ¿Secret? 1% Yes No

Project: WE ¿Secret? 2% Yes Yes

Dead Arms Sci-Fi 3% Yes Yes

Red Reign Fantasy 0.05% Yes Yes
 

• Shit is subject to change. Infact it probably will. •

Notes:

00. Percent % is based on completion of the games world book and if the game is ready for play.

01.
All games use Pilgrim Cell which is the base skirmish action rulebook.

02. SPITE Engine is a secondary set of companion rules that adds Single Player/Co-Operative Play to all RKE Skirmish Games.

03. Dead Arms has been slowly in the works since 2004 and Red Reign since 1996. Due to their massive sizes they still have a low percentile of completion. Despite thier levels of completion they are must make games on my list.

04.
Materion is a terrain line thus supporting all games and will always be in progress.

05. List is not set in stone. Other games may be added to the list at a future date, some games may be shit canned, the order of which games are worked on may change and games that have not been made yet may receive name changes.

06.
¿Secret? means I'm keeping the genre under wraps to totally screw with you.

07. Games towards the bottom of the list are MUCH bigger in overall size. All games are not created equally concerning scale and scope. Most games will only be a few books big. Others however....

08. Games developed over 5% have a decent chance of being made. Games developed over 10% are very likely to be made.


9. Titles with the word "Project:" listed before them have no official name and thus are under aliases. Games listed with initials ie "CH" or "PS" are being kept under wraps to disguise the exact genre of the game.

10. The Lowdown
Project CH is short and cool in a rather simple way. I will probably do it.

HH is a funny retarted game that would be easy to do. It may just be a time waster though so I am not sure.

I am very unsure about SK as the mechanics of play are extensive and wierd to say the least. Plus other projects are more pressing.

Project FSL is a bit big but it may be a nice change of pace before I begin my heavy projects DA and RR. The mechanics of gameplay are rather large and varied to say the least. Again not sure.

POE would be cool but Red Reign will have many similar elements so I probably will not do POE due to mechanic repetition. Plus small visual elements of POE will be in Project WE so that pretty much puts the kobash on it.

I dig project WE and it would be very cool and mid-range in overall project size but I'm not sure what the future will bring concerning time vs development. But screw it, I really want to make project WE.

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