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Why
did you make GRIM? After making some graphs for formulating point costs for basic stats, I worked on coming up with name for this private little project. I eventually figured I wanted to make a fun acronym and set about writing out a large list of game related words with which to construct a proper name. I eventually came up with CRANE ie Character Ready Adaptable Numerical Engine. After coming up with the name CRANE I buffed up my notes, made an official cover and sent out CRANE 2.0 as a print ready 8 page PDF. After paying so much attention to CRANE I decided to work on it further adding various data I needed to consider when thinking about miniature scales, terrain and so on. While buffing out CRANE I just wasn't digging the acronym. It was fine and suggested building something ie a crane used for construction but I just didn't picture Red Knight Entertainment when I thought of the name CRANE. It was very modern and city like while I was very fantasy focused themed. So grudgingly I decided to come up with another acronym. I didn't want to since coming up with the acronym CRANE took half a work day. But I knew I would not be happy unless I beat my head on the wall and conjured up another bitch of a acronym. Eventually I compiled a updated list of gaming related words which looked exactly like this:
After doing some thinking I finally gave up and decided to work on my website. While doing so I came across old graphics for the name of a tavern found in Red Reign ie my fantasy game. Tavern Grim is a popular large brawling tavern found in the World of Red Reign. So I just glanced over the name then kinda latched onto Grim. Grim, Grim, Grim. Maybe. I like it but can I make something of it? So after a little thinking I put together Game Ready Idea Machine.... Almost. I then switched out Idea for Input but Machine just was not doing it. So I looked through my dictionary some and tried thinking of related words that started with M and found Mechanics. (I didn't have Mechanics on my list at the time) Bingo! Perfect. Thats a wrap for the acronym. And thus GRIM 1.0 was born. Next I set about redoing a cover for this new acronym and in doing so I started adding more content since I was inspired by the new name adding a "air" of officiality to the project. Before I didn't like the name. Thats a no go in creating something. Now that I was inspired by the new name I pumped out around 22 pages total in 2 days and by then it was looking so good I decided screw it and made the fun border graphics on every page. I then started working in tracking sheets, tokens and a large multi use RKE Template which immediately became the Pilgrim Cell War Blade. I ended up just barely hitting 32 pages total which meant I could print the book with perfect bound binding ie like novels instead of stitched binding ie a comic book with staples. Pretty cool, So I would send out little black and white booklets to those in the know and it would be a fun little in-house dealy. But then I started thinking hell, I got this entire little book and I bet some players out there would like to make somethingfor my games or even make thier own games... why not let them use GRIM and Pilgrim Cell to make thier own games they and thier friends can enjoy? I mean, it would be cool to make Pilgrim Cell open to that market. Right? Wrong. The first answer I came up with immediately was that people would pump out little crap games and thats what Pilgrim Cell would then become known for. Random half assed abominations scattered around the web as incomprehensible uncreative PDF's. Gay for pay in every way. No can do. The second answer I came up with is people could mirror or mimick my games or officially licesned games using Pilgrim Cell and water down or misdirect the vision using the same exact rules. Again a very strong issue that could get out of hand that would set me off like an enraged gimp with a malfunctioning back door gizmo. SO,
after some carefull consideration I decided: Back to your regularly scheduled show... Why
is GRIM not as polished as your other products? The End.... Or not. |
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