
"You do not play SPITE, SPITE plays you..."
Cover

| Inside
Preview - Pages 4-5 Begining of book talking briefly about LOC then jumping into The SPITE Engine and how it is implemented. Full glorious color or B&W for ze peasants. |
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Pages
16-17 On the right side I cover Post AI processing - Where I go over the finer points of the AI guidelines in detail so as to avoid misenterpretation and confusion amongst gamers. Everything as usual is laid out in a very open and clean fashion wasting tons of space on fancy border graphics. |
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| Pages
26-27 Below we have a two page spread detailing different table sizes and the spawning sectors of enemy units. Also included is a d10 die matrix to randomly detrmine where new units are placed. |
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